#ifndef _clay_renderer_SDL3_h #define _clay_renderer_SDL3_h #include #include #include #include #include #include "clay.h" typedef struct { SDL_Renderer *renderer; TTF_TextEngine *textEngine; TTF_Font **fonts; } Clay_SDL3RendererData; void SDL_Clay_RenderClayCommands(Clay_SDL3RendererData *rendererData, Clay_RenderCommandArray *rcommands); #endif