Fix text positioning
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1 changed files with 1 additions and 1 deletions
2
vendor/clay/clay_renderer_SDL3.c
vendored
2
vendor/clay/clay_renderer_SDL3.c
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@ -17,7 +17,7 @@ void SDL_Clay_RenderClayCommands(Clay_SDL3RendererData *rendererData, Clay_Rende
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TTF_Font *font = rendererData->fonts[config->fontId];
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TTF_Text *text = TTF_CreateText(rendererData->textEngine, font, config->stringContents.chars, config->stringContents.length);
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TTF_SetTextColor(text, config->textColor.r, config->textColor.g, config->textColor.b, config->textColor.a);
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TTF_DrawRendererText(text, bounding_box.x, bounding_box.y);
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TTF_DrawRendererText(text, (int)bounding_box.x, (int)bounding_box.y);
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TTF_DestroyText(text);
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} break;
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case CLAY_RENDER_COMMAND_TYPE_BORDER: {
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